Ultimate Space Commando: Counterforce - Alpha 1 Gameplay Trailer & Demo is out!
USC:CF is a turn- and squad-based, top-down view, RPG-lite sci-fi strategy/tactics game. Equip your squads, manage your base, and take on a mysterious, ancient alien threat far away from Earth. USC:CF offers detailed and fully interactible random maps with relevant light/darkness mechanics, a very complex combat system, and a swarming alien AI.
Files
USCCF_Alpha_0_1_0.zip 841 MB
Oct 04, 2021
Ultimate Space Commando: Counterforce
Turn- and squad-based tactical sci-fi strategy
Status | In development |
Author | Angry Cat Studios |
Genre | Strategy |
Tags | Sci-fi, Tactical, tactics, tbs, Turn-based Strategy |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- USC: Counterforce - Announcement TrailerSep 23, 2022
- 7 minutes of gameplay of the actual development build of USC: CounterforceApr 22, 2022
- Alpha 0.4.0 Demo of USC: Counterforce brings dedicated melee weapons and many va...Feb 23, 2022
- USC: Counterforce Alpha 0.3.3 is available!Feb 10, 2022
- Grants a permanent +10 Maximum Health.Feb 07, 2022
- Poor Scott... she was a well-prepared medic! :SJan 24, 2022
- USC: Counterforce Alpha 0.3.2 Demo is out now! Try it free now before the early...Jan 14, 2022
- USC: Counterforce Alpha 0.3.0 Demo is available!Dec 22, 2021
- We have achieved 2nd place at The Big Indie Pitch PC+Console Edition, November...Nov 29, 2021
- Alpha 2 demo is out now!Nov 17, 2021
Comments
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Me playing the demo, in french, explaining some stuff (creating squad, equipping weapons, taking first steps...) :
When do you think we will have a demo with sounds ?
Hi,
One of our next step will be to add a portion of the sounds and some music to the next version of the demo. Hopefully, it will be ready before Halloween. :)
Cheers! :)
Quick note : the demo runs via WINE on my Linux Manjaro PC. Also, it’s Unity, so maybe later we can have a native version ? Anyway, i’m happy enough, the previous game USC didn’t run at all for me.
That sounds good. As a small developer team, we can not guarantee that we will have the opportunity to make a Linux port of the game at the moment, but we will see.